Temtem Wiki
TemCards are used to contain Temtem that have been tamed.
TemCards are used to contain Temtem that have been tamed.

Taming is the tradition of capturing untamed Temtem by use of TemCards. Tamed Temtem will be added to the player's squad, unless it already contains six Temtem in which case they will be sent to the TemDeck accessible at any Temporium.

TemCards[]

TemCards are unique items sold at Temporiums that can be used during combat to capture untamed Temtem. Currently there are four kinds, each with a different effect on the chance to capture a Temtem: the basic TemCard, the improved TemCard+, the greatly improved TemCard++, and the SaiCard which is exclusive to Saipark. TemCards are consumed upon use, whether or not the capture was successful.

Capture formula[]

The following formulae are used to determine the odds of taming a Temtem. If the value of a is 140 or higher, the target is guaranteed to be captured. Otherwise, the game performs four "shakes" and generates a random number between 0 and 50,000 (inclusive) for each shake. If this number is equal to or higher than b, the shake fails. If any shake fails, the Temtem will break out on that shake. If all shakes succeed, the Temtem is captured.

HPMax - The HP stat total of the target.

HPCurrent - The current HP of the target.

TCR - TemtemCaptureRate represents the catch rate of the target species.

TCB - TemcardCaptureBonus depends on the type of TemCard used.

  • TemCard: 1.0
  • TemCard+: 1.5
  • TemCard++: 2.5
  • SaiCard: 2.0

TemtemLevel - The level of the target.

TSB - TemtemStatusBonus is based on the status conditions of the target. If the target has two status conditions applied, the values are multiplied.

  • Asleep Condition Asleep: 1.5
  • Frozen Condition Frozen: 1.5
  • Burned Condition Burned: 1.25
  • Poisoned Condition Poisoned: 1.25
  • Cold Condition Cold: 1.2
  • Trapped Condition Trapped: 1.2
  • Exhausted Condition Exhausted: 1.1
  • Seized Condition Seized: 1.1
  • None: 1.0
  • Alerted Condition Alerted: 0.8
  • Vigorized Condition Invigorated: 0.8
  • Evading Condition Evading: 0.5


FLCB - FourLeafCloverBonus is based on the presence of the Four-Leaf Clover.

  • No Four-Leaf Clover: 1.0
  • Four-Leaf Clover on active Temtem of player OR coop player: 1.1
  • Four-Leaf Clover on active Temtem of both player AND coop player: 1.21

Catch Rates[]

List of Temtem Catch Rates
No. Temtem Type(s) Catch Rate
1 2
1 Mimit neutralNeutral 30
2 Oree digitalDigital 145
3 Zaobian digitalDigital 105
4 Chromeon digitalDigital 80
5 Halzhi digitalDigital 125
6 Molgu digitalDigital 105
10 Swali natureNature 200
11 Loali natureNature windWind 140
12 Tateru neutralNeutral 165
13 Gharunder toxicToxic electricElectric 45
13 Tuwai windWind 100
14 Mosu meleeMelee 110
15 Magmut meleeMelee fireFire 66
16 Paharo windWind 190
17 Paharac windWind 125
19 Ampling electricElectric 95
20 Amphatyr electricElectric natureNature 40
21 Bunbun earthEarth crystalCrystal 125
22 Mudrid earthEarth crystalCrystal 90
23 Hidody natureNature 180
24 Taifu natureNature 125
25 Fomu waterWater 150
26 Wiplump waterWater windWind 90
27 Skail neutralNeutral 120
28 Skunch neutralNeutral meleeMelee 90
29 Goty neutralNeutral 140
30 Mouflank neutralNeutral 90
31 Rhoulder neutralNeutral earthEarth 80
32 Houchic mentalMental 80
33 Tental mentalMental 70
35 Orphyll natureNature toxicToxic 120
36 Nidrasil natureNature toxicToxic 100
37 Banapi fireFire 150
38 Capyre fireFire 100
39 Lapinite crystalCrystal 150
40 Azuroc crystalCrystal 110
42 Reval mentalMental 129
43 Aohi mentalMental fireFire 90
44 Bigu natureNature 180
45 Babawa natureNature waterWater 90
46 0b1 digitalDigital electricElectric 90
47 0b10 digitalDigital electricElectric 45
48 Kaku natureNature 190
49 Saku natureNature windWind 140
50 Valash neutralNeutral crystalCrystal 95
51 Towly meleeMelee mentalMental 120
52 Owlhe windWind meleeMelee 80
53 Barnshe windWind mentalMental 95
54 Gyalis crystalCrystal meleeMelee 80
55 Occlura crystalCrystal 120
56 Myx crystalCrystal mentalMental 81
57 Raiber fireFire 150
58 Raize fireFire 120
60 Pewki waterWater 150
61 Piraniant waterWater 130
62 Scarawatt electricElectric 150
63 Scaravolt electricElectric fireFire 100
65 Hedgine digitalDigital fireFire 70
66 Osuchi earthEarth 140
67 Osukan earthEarth meleeMelee 110
69 Saipat waterWater meleeMelee 140
71 Drakash earthEarth fireFire 100
72 Crystle crystalCrystal 160
73 Sherald crystalCrystal 120
75 Innki electricElectric crystalCrystal 40
76 Shaolite meleeMelee 100
77 Shaolant meleeMelee 80
78 Cycrox digitalDigital toxicToxic 90
80 Pocus mentalMental 40
81 Smolzy electricElectric 150
82 Sparzy electricElectric 100
84 Mushi toxicToxic 125
85 Mushook toxicToxic meleeMelee 78
86 Magmis fireFire 200
87 Mastione fireFire waterWater 100
88 Umishi waterWater 90
89 Ukama waterWater 70
90 Galvanid electricElectric 150
91 Raignet electricElectric 90
92 Smazee meleeMelee 60
95 Zizare earthEarth 75
96 Gorong meleeMelee 59
97 Mitty mentalMental 120
98 Sanbi mentalMental 90
99 Momo neutralNeutral 98
100 Kuri earthEarth 130
101 Kauren earthEarth 100
102 Spriole natureNature 180
103 Deendre natureNature 125
105 Toxolotl toxicToxic 120
106 Noxolotl toxicToxic 75
107 Blooze toxicToxic 100
108 Goolder toxicToxic 100
109 Zephyruff toxicToxic windWind 165
110 Volarend toxicToxic windWind 98
111 Grumvel earthEarth 115
112 Grumper earthEarth electricElectric 95
113 Ganki electricElectric windWind 120
114 Gazuma electricElectric windWind 100
115 Oceara waterWater 35
116 Yowlar neutralNeutral 90
117 Droply waterWater earthEarth 140
118 Garyo waterWater earthEarth 70
119 Broccoblin natureNature 175
120 Broccorc natureNature meleeMelee 140
123 Nessla waterWater electricElectric 65
124 Valiar mentalMental 85
125 Pupoise digitalDigital natureNature 123
126 Loatle digitalDigital mentalMental 90
127 Kalazu waterWater 140
128 Kalabyss waterWater toxicToxic 125
129 Adoroboros toxicToxic mentalMental 130
137 Kinu natureNature mentalMental 40
138 Vulvir fireFire earthEarth 125
139 Vulor fireFire earthEarth 100
141 Pigepic windWind 135
142 Akranox earthEarth toxicToxic 120
143 Koish waterWater 100
144 Vulffy earthEarth natureNature 110
145 Chubee digitalDigital windWind 125
146 Waspeen digitalDigital crystalCrystal 84
147 Mawtle digitalDigital natureNature 125
148 Mawmense digitalDigital natureNature 68
149 Hazrat toxicToxic fireFire 39
150 Minttle mentalMental 170
151 Minox mentalMental electricElectric 100
153 Maoala meleeMelee mentalMental 115
154 Venx neutralNeutral 100
155 Venmet neutralNeutral meleeMelee 80
156 Vental neutralNeutral mentalMental 50
157 Chimurian natureNature crystalCrystal 39
158 Arachnyte neutralNeutral digitalDigital 89
159 Thaiko digitalDigital meleeMelee 120
160 Monkko digitalDigital meleeMelee 70

Gallery[]