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Shelter
Take cover! This slow technique gives DEF Stats and SPDEF Stats at the expense of leaving you Overexerted on the next turn.
Technique Details
Type neutralNeutral
Class StatusStatus
Damage 0
STA Cost 14
Hold 2
Priority 1_Low
Targeting Self

Shelter is a StatusStatus neutralNeutral Technique.

Effect[]

Shelter gifts the user with DEFStats and SPDEFStats but causes the user to be overexerted the next turn.

Temtem[]

Level up[]

No. Temtem Level
#020 AmphatyrAmphatyr 58
#031 RhoulderRhoulder 28
#099 MomoMomo 94
#154 VenxVenx 25
#155 VenmetVenmet 25
#156 VentalVental 25
#163 TyranakTyranak 19

Breeding[]

No. Temtem Parent
#013 GharunderGharunder
Amphatyr
Scarawatt^
Scaravolt^
#037 BanapiBanapi
Scaravolt^
#038 CapyreCapyre
Scaravolt^
#062 ScarawattScarawatt
Gharunder^
Amphatyr
Banapi^+
Capyre^+
#063 ScaravoltScaravolt
  • * indicates the parent must learn the technique through a Technique Course.
  • ^ indicates the parent must learn the technique through Breeding.
  • + indicates the parent must be bred with a later evolution stage or related evolution due to a type addition/changing/difference.
  • - indicates the parent must be bred with an earlier evolution stage due to either a type or their gender ratio changing upon evolution.
  • ‡ indicates any variation of the parent can be used.

Update History[]


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