Temtem Wiki
Temtem Wiki
Neutral type
Neutral.png
Details
Effective against None
Ineffective against mental
Resistant to None
Weak to mental
“Neutral Temtem” is a catch-all name for a variety of Temtem so astonishingly diverse that it defies a better definition. Prevalent in the eastern savannas of Kisiwa, these Temtem look like nothing else in the Archipelago, and are as heterogeneous as they are different from other varieties.
~ Kickstarter Update #13[1]

The Neutral type is one of the Types that Temtem and their Techniques can have. Temtem with the Neutral type are predominantly featured on Kisiwa.

Type Effectiveness[]

Neutral type techniques are ineffective against mentalMental Temtem.
Neutral type Temtem are weak to mentalMental techniques.

Neutral Temtem[]

No. Temtem Type(s) Base Stats
1 2 HP STA SPD ATK DEF SPATK SPDEF Total
#012 Tateru.pngTateru neutralNeutral 79 85 60 78 66 54 66 488
#027 Skail.pngSkail neutralNeutral 57 43 60 45 50 32 41 328
#028 Skunch.pngSkunch neutralNeutral meleeMelee 72 62 75 70 70 45 60 454
#029 Goty.pngGoty neutralNeutral 51 48 31 55 48 58 37 328
#030 Mouflank.pngMouflank neutralNeutral 79 75 72 65 79 72 41 483
#031 Rhoulder.pngRhoulder neutralNeutral earthEarth 90 44 42 79 91 22 65 433
#050 Valash.pngValash neutralNeutral crystalCrystal 58 57 90 74 56 74 56 465
#099 Momo.pngMomo neutralNeutral 75 64 89 46 49 79 75 477
#116 Yowlar.pngYowlar neutralNeutral 89 71 40 80 82 50 70 482

Neutral Techniques[]

Name Type Class DMG STA Hold Priority Targeting
Awful Song neutral(+neutral) Special 96 20 1 2_Normal Single Target
Bark neutral Status - 20 1 3_High Single Other Target
Base Jump neutral Physical 115 16 0 2_Normal Single Other Target
Bestial Charge neutral Physical 55 20 1 2_Normal Other Team or Ally
Brace neutral Status - 5 0 3_High Self
Cage neutral Status - 23 1 5_Ultra All
Chain Heal neutral Status - 20 2 2_Normal Single Target
Chains Hit neutral Physical 110 16 0 2_Normal Single Other Target
Charge neutral Physical 50 4 1 3_High Single Other Target
Cheer Up neutral Status - 7 0 4_VeryHigh Single Target
Clinch neutral Physical 85 14 0 1_Low Single Other Target
Confiscate neutral Status - 7 0 2_Normal Single Other Target
Cooperation neutral Status - 4 1 4_VeryHigh Single Team
Darkness neutral Status - 18 1 4_VeryHigh All
Double Edge neutral(+neutral) Special 84 12 0 1_Low Single Other Target
Double Kick neutral Physical 80 22 0 3_High Single Other Target
Drill Impact neutral Physical 120 20 0 2_Normal Single Other Target
Execution neutral Physical 50 20 3 1_Low Single Other Target
Extra Energy Slam neutral Physical 72 29 0 2_Normal -
Fierce Claw neutral Physical 71 13 0 2_Normal Single Other Target
Finbeat neutral Physical 32 4 0 3_High Single Other Target
Goring neutral Physical 120 16 1 3_High Single Other Target
Harmful Lick neutral Physical 150 29 0 1_Low Single Other Target
Head Ram neutral Physical 100 17 0 1_Low Single Other Target
Heavy Blow neutral Physical 58 11 0 2_Normal Single Other Target
Held Anger neutral Physical 130 12 3 1_Low Single Other Target
Humiliating Slap neutral Physical 90 20 0 2_Normal Single Other Target
Jaw Strike neutral Physical 60 9 0 2_Normal Single Other Target
Kick neutral Physical 32 8 0 3_High Single Other Target
King's Roar neutral Status - 24 3 2_Normal Other Team or Ally
Late Torment neutral Physical 180 20 0 1_Low Single Other Target
Look out neutral Status - 12 1 2_Normal Single Target
Major Slash neutral Physical 150 33 1 2_Normal Single Other Target
Multiple Pecks neutral Physical 110 26 0 2_Normal Single Other Target
Neutral Stream neutral Physical 105 20 0 2_Normal Single Target
Neutral Torrent neutral Special 85 18 0 2_Normal Single Other Target
Nibble neutral Physical 37 7 0 2_Normal Single Other Target
Ninja Jutsu neutral Physical 130 27 2 4_VeryHigh Single Other Target
Novice Punch neutral(+melee) Physical 30 3 0 2_Normal Single Other Target
Peck neutral Physical 24 5 0 4_VeryHigh Single Other Target
Pickpocket neutral Physical 35 17 1 4_VeryHigh Single Other Target
Rainbow Guard neutral Status - 20 1 2_Normal Self
Rampage neutral(+melee) Physical 65 26 1 1_Low Other Team or Ally
Refresh neutral Status - 14 1 1_Low Self
Relax neutral Status - 12 1 1_Low All
Rend neutral Special 50 22 2 2_Normal Single Other Target
Roar neutral Status - 10 2 2_Normal Other Team or Ally
Sacrifice neutral Status - - 1 3_High Single Other Target
Savage Suplex neutral Physical 150 24 1 2_Normal Single Other Target
Scratch neutral Physical 20 4 0 2_Normal Single Other Target
Shelter neutral Status - 12 2 1_Low Self
Shrill Voice neutral Special 42 12 1 2_Normal Other Team or Ally
Shy Shield neutral Status - 4 0 3_High Self
Slime neutral Status - 12 0 1_Low Single Other Target
Stampede neutral(+earth) Physical 100 28 2 1_Low Other Team or Ally
Strangle neutral Physical 35 11 0 0_VeryLow Single Other Target
Tail Strike neutral Physical 50 5 1 2_Normal Single Other Target
Tenderness neutral Status - 3 0 2_Normal Single Other Target
Tentacle Whip neutral Physical 60 15 0 2_Normal Single Other Target
Undermine neutral Special 125 26 1 2_Normal Single Other Target
Untangle neutral Status - 13 1 5_Ultra Single Target
Wake Up neutral Physical 1 - 0 4_VeryHigh Single Target
Willpower Drain neutral Status - 15 1 3_High Single Other Target
Winter Call neutral Status - 20 3 2_Normal All

Synergy Techniques[]

These techniques get a synergy bonus when used with a Neutral type partner.

Name Type Class DMG STA Hold Priority Targeting
Awful Song neutral(+neutral) Special 96 20 1 2_Normal Single Target
Double Edge neutral(+neutral) Special 84 12 0 1_Low Single Other Target
Generify digital(+neutral) Status - 10 0 2_Normal Self
Quetza-leño fire(+neutral) Physical 110 27 0 2_Normal Single Other Target
Sparkling Bullet electric(+neutral) Physical 60 12 0 2_Normal Single Other Target

Trivia[]

  • The Neutral type is represented by the color white.
  • It's the only type that isn't effective against any other types.
  • Neutral is also the only type that doesn't have any resistances.
  • As of Early Access 0.7.1, Neutral is the type with the fewest known Temtem at 11, including Neutral-type Koish and Chromeon.

References[]