Items
Items are objects that are stored in the Backpack and can be used for a wide variety of applications. Up to 99 of each item may be stored in the backpack.
Contents
General
General items cannot be used during combat. It includes items such as Scent or Smoke Bomb, that affect the player and its interaction with the world, as well as items with no in-game uses that can be exchanged for Pansuns. They are consumed when used. Several of these items are available at Temporiums.
Scents
Scents are used to reduce the amount of untamed encounters.
Item | Effect | Buy price | Sell price |
---|---|---|---|
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Reduces untamed encounters for a while. | 60![]() |
30![]() |
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Greatly reduces untamed encounters for a while. | 320![]() |
160![]() |
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Immensely reduces untamed encounters for a while. | 1200![]() |
600![]() |
Valuable
Valuable general items have no use other than selling them.
Item | Effect | Buy price | Sell price |
---|---|---|---|
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Can be sold at a good price. | - | 20![]() |
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Can be sold at a good price. | - | 60![]() |
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Can be sold at a good price. | - | 200![]() |
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Can be sold at a good price. | - | 300![]() |
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Can be sold at a good price. | - | 39![]() |
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Can be sold at a good price. | - | 299![]() |
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Can be sold at a good price. | - | 799![]() |
Encounter Rate Boosters
Encounter Rate Boosters can be used to increase encounter rates for Temtem in the wild.
Item | Description | Buy price | Sell price |
---|---|---|---|
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Increases encounter rate of a Temtem and it's evolutionary line. | - | 2000![]() |
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Spawns radar-tracked Temtem in the overworld with increased stats and Luma chance. | - | 1250![]() |
Other
General items that have varying effects that don't fit into any other sub-category.
Item | Description | Buy price | Sell price |
---|---|---|---|
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Teleports the Player to the last visited Temporium. | 120![]() |
60![]() |
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Can be thrown into a Wishing Well for Pansuns and items. | - | - |
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Redeemed at the Breeding Center to instantly hatch a Temtem Egg. | - | 2500![]() |
Capture
Capture items can only be used during combat and serve to tame Temtem. It comprises the different varieties of TemCards that are available. They are consumed when used.
Item | Effect | Buy price | Sell price |
---|---|---|---|
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Allows to capture and tame Temtem. | 15![]() |
7![]() |
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Allows to capture and tame Temtem with an increased catch rate. | 80![]() |
40![]() |
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Allows to capture and tame Temtem with a greatly increased catch rate. | 325![]() |
162![]() |
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Allows to capture and tame Temtem exclusively at Saipark. | Variable | - |
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The ultimate generation of TemCard, a wonder of Cipanki tech. This TemCard never misses its target. | - | - |
Medicine
Medicine items can be used either during or outside battles and affect the status or stats of Temtem. They are consumed when used. The three main types of medicine are Combat Medicine, TV Fruits, and Telemore Hacks.
Combat Medicine
Combat Medicine is used to restore HP, Stamina, and remove Status Conditions. They can also be used during combat, taking up a Temtem's turn. Several of these items are available at Temporiums.
Name | Effect | Buy price | Sell price |
---|---|---|---|
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Restores 25 HP. | 80![]() |
40![]() |
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Restores 70 HP. | 325![]() |
162![]() |
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Restores 300 HP. | 700![]() |
350![]() |
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Restores 20 STA. | 100![]() |
50![]() |
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Restores 45 STA. | 300![]() |
150![]() |
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Restores 150 STA. | 650![]() |
325![]() |
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Restores 15 HP and 12 STA. | 80![]() |
40![]() |
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Restores 42 HP and 27 STA. | 350![]() |
175![]() |
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Restores 180 HP and 90 STA. | - | 300![]() |
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Revives with 50% HP and 50% STA. | 500![]() |
250![]() |
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Revives with 25% HP and 100% STA. | 700![]() |
350![]() |
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Revives with 100% HP and 100% STA. | 1,400![]() |
700![]() |
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Restores 25% HP. | 150![]() |
75![]() |
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Restores 50% HP. | 350![]() |
175![]() |
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Restores 25% STA. | 150![]() |
75![]() |
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Restores 50% STA. | 250![]() |
125![]() |
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Restores 40% HP and 27% STA. | 400![]() |
200![]() |
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Heals the Poisoned status condition. | 120![]() |
60![]() |
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Heals the Asleep status condition. | 120![]() |
60![]() |
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Heals the Burned status condition. | 200![]() |
100![]() |
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Heals the Cold and Frozen status conditions. | 200![]() |
100![]() |
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Heals the Trapped status condition. | 150![]() |
75![]() |
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Removes all status conditions. | 250![]() |
125![]() |
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Restores full HP, STA, and heals all Status Conditions. | - | 237![]() |
TV Fruits
TV Fruits include Enhancer Fruits and Weakener Fruits sold at Mokupuni Fruit Co-op, and Candies sold at FreshFruit Candies. They are used to increase or decrease a Temtem's TVs.
Name | Description | Buy price | Sell price |
---|---|---|---|
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Adds 20 TV to HP. | 500![]() |
250![]() |
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Adds 20 TV to STA. | 500![]() |
250![]() |
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Adds 20 TV to SPD. | 500![]() |
250![]() |
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Adds 20 TV to ATK. | 500![]() |
250![]() |
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Adds 20 TV to DEF. | 500![]() |
250![]() |
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Adds 20 TV to SPATK. | 500![]() |
250![]() |
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Adds 20 TV to SPDEF. | 500![]() |
250![]() |
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Adds 50 TV to a random stat below 500. | 400![]() |
200![]() |
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Subtracts 20 TV from HP. | 350![]() |
175![]() |
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Subtracts 20 TV from STA. | 350![]() |
175![]() |
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Subtracts 20 TV from SPD. | 350![]() |
175![]() |
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Subtracts 20 TV from ATK. | 350![]() |
175![]() |
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Subtracts 20 TV from DEF. | 350![]() |
175![]() |
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Subtracts 20 TV from SPATK. | 350![]() |
175![]() |
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Subtracts 20 TV from SPDEF. | 350![]() |
175![]() |
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Subtracts 50 TV from a random stat over 0. | 250![]() |
125![]() |
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Adds 1 TV to HP. | 50![]() |
25![]() |
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Adds 1 TV to STA. | 50![]() |
25![]() |
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Adds 1 TV to SPD. | 50![]() |
25![]() |
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Adds 1 TV to ATK. | 50![]() |
25![]() |
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Adds 1 TV to DEF. | 50![]() |
25![]() |
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Adds 1 TV to SPATK. | 50![]() |
25![]() |
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Adds 1 TV to SPDEF. | 50![]() |
25![]() |
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Subtracts 1 TV from HP. | 35![]() |
17![]() |
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Subtracts 1 TV from STA. | 35![]() |
17![]() |
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Subtracts 1 TV from SPD. | 35![]() |
17![]() |
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Subtracts 1 TV from ATK. | 35![]() |
17![]() |
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Subtracts 1 TV from DEF. | 35![]() |
17![]() |
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Subtracts 1 TV from SPATK. | 35![]() |
17![]() |
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Subtracts 1 TV from SPDEF. | 35![]() |
17![]() |
Telomere Hacks
Telomere Hacks are used to permanently increase a Temtem's SV by 1, or alter their trait. They also reduce any remaining fertility by 1. Currently, the items have limited availability as found in item boxes, loot pools, or rewarded via the FreeTem! Organization. They can not be traded or sold and only apply to Temtem which have the player as Original Tamer.
Name | Description |
---|---|
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Adds 1 SV to HP. Reduces remaining fertility by 1. |
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Adds 1 SV to STA. Reduces remaining fertility by 1. |
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Adds 1 SV to SPD. Reduces remaining fertility by 1. |
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Adds 1 SV to ATK. Reduces remaining fertility by 1. |
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Adds 1 SV to DEF. Reduces remaining fertility by 1. |
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Adds 1 SV to SPATK. Reduces remaining fertility by 1. |
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Adds 1 SV to SPDEF. Reduces remaining fertility by 1. |
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Swaps the trait of the Temtem it's used on. Reduces remaining fertility by 1. |
Level
Level items can be used to permanently increase a Temtem's level. They can't be traded and only applies to Temtem which have the player as Original Tamer.
Name | Description | Sell price |
---|---|---|
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Increase a Temtem's level by 1. | 1,500![]() |
Gear
Gear items can be equipped to a Temtem for varying effects. Distinctions can be made between PvE gear, PvP gear, TV gear, and breeding gear.
PvE Gear
This class of gear affects combat in ways not directly related to the fighting itself.
Name | Description | Source |
---|---|---|
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Allows the holding Temtem to gain experience and TV from combat without taking part. | Northern spiral part of Sillaro River accessible through Windward Fort. |
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Increases the chance of running away from untamed Temtem | Missing Kids side quest |
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Increases the catch-rate when capturing untamed Temtem. | Aguamarina Caves, past the crystal maze. |
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Untamed Temtem are forced to target the bearer. | Travel Writer side quest |
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Healing items used in battle restore an additional 70% HP. | First Aid quest |
PvP Gear
PvP Gear primarily focused on battling NPCs and other players.
Name | Description | Source |
---|---|---|
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Damage dealt with Fire type techniques is increased by 10%. | Defeating a Lab Assistant within the Anak Volcano. |
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Damage dealt with Wind type techniques is increased by 10%. | Travel Writer side quest |
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Damage taken from Electric type techniques is reduced by 20%. | Blueprint Delivery side quest |
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Restores 10% max HP of an Asleep Temtem at turn start. | Paparazzo side quest |
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Prevents the Burned status condition. | Nanga Dojo |
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Prevents the Doomed status condition. | Rooftop of Windward Fort after defeating Lady Lottie. |
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Damage taken from Water type techniques is reduced by 20%. | Tourist Guide side quest |
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Damage taken from Fire type techniques is reduced by 20%. | Left lava pool in the Mokupuni Dojo |
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Prevents the Asleep status condition. | Find Kemal quest |
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Damage taken from Crystal type techniques is reduced by 20%. | Find Kemal quest |
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At the start of the turn, restores 15% of max STA. | Cultist Hunt side quest |
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Damage taken from Toxic type techniques is reduced by 20%. | Given by Naolin after first meeting him. |
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When attacked, disables the attacker's gear. | Blueprint Delivery side quest |
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When entering the battlefield, removes stat stage changes. | Wreck of the Narwhal |
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Prevents the Trapped status condition. | Wreck of the Narwhal |
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Changes the Temtem's Toxic type techniques to Water type. | Beached Narwhal quest |
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Damage taken from Wind type techniques is reduced by 20%. | Travel Writer side quest |
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Damage dealt with Neutral type techniques is increased by 15%. | Reward from defeating the Vumbi Dojo Master. |
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Damage dealt with by an ally's physical techniques is increased by 8%. | Received from first visit to Upinzani. |
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Damage received from Earth type techniques is reduced by 20%. | Lights, camera, action! side quest . |
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When user exhausts a Temtem, target also gets 3 turns of the Trapped status condition. | Lights, camera, action! side quest |
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When user attacks target with Evading status condition, removes it first. | For Science! side quest |
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When is attacked with physical techniques, uses the SPDEF stat, and when attacked with special techniques, uses the DEF stat. | Purchased at Akatzin's Tamer's Supplies for 5,499![]() |
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Temtem restores 10% max HP upon entering battlefield. | Heartbeats side quest |
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Can be used once on the last ally Temtem. Fully restores HP and STA, removes all status conditions and then applies the Doomed status condition for 3 turns. | The Writer's Journey side quest |
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Takes 10% less damage from Temtem with two types. | Endaira's Quest side quest |
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Deals 10% more damage with Earth type techniques. | Better Future: Phaedra side quest |
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Increases stat stages of DEF, SPDEF and SPD by 1 when attacking an enemy with x1/4 damage based on type resistances. | Prasine Coast, requires the Gravitonic piolets. |
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50% extra damage against Temtem of the same evolutionary line. | Temtemed Out side quest |
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Increases damage done by Special Melee Techniques by 25%. | Endaira's Quest side quest |
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Increases damage done to Toxic Temtem by 15%. | Rice Fields Pickup in the central grass patch. |
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Damage taken from Digital type techniques is reduced by 30%. | Lost Grandpa side quest |
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When attacking with a physical Electric technique, the target is burned for 1 turn. | Neoedo Dojo |
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When resting, removes the Cold status condition and restores 40% STA. | ? |
Breeding Gear
DNA Strands guarantee specific SVs or a Trait slot to be inherited from the parents onto the offspring. They can be purchased from the Breeding Center shopkeeper. Breeding gears are consumed when bred.
Name | Description | Buy price | Sell price |
---|---|---|---|
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This DNA strand ensures the egg inherits the parent's HP. | 1,000![]() |
500![]() |
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This DNA strand ensures the egg inherits the parent's STA. | 1,000![]() |
500![]() |
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This DNA strand ensures the egg inherits the parent's SPEED. | 1,000![]() |
500![]() |
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This DNA strand ensures the egg inherits the parent's ATK. | 1,000![]() |
500![]() |
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This DNA strand ensures the egg inherits the parent's DEF. | 1,000![]() |
500![]() |
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This DNA strand ensures the egg inherits the parent's SPATK. | 1,000![]() |
500![]() |
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This DNA strand ensures the egg inherits the parent's SPDEF. | 1,000![]() |
500![]() |
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This DNA strand ensures the egg inherits the parent's HP and STA. | 5,000![]() |
2,500![]() |
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This DNA strand ensures the egg inherits the parent's ATK and SPATK. | 5,000![]() |
2,500![]() |
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This DNA strand ensures the egg inherits the parent's DEF and SPDEF. | 5,000![]() |
2,500![]() |
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This DNA strand ensures the egg inherits the parent's trait slot. | 10,000![]() |
5,000![]() |
TV Gear
TV Gear are a set of gears that affect how a Temtem gains/loses TVs.
Name | Description | Location | Buy Price |
---|---|---|---|
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Doubles the TV gain from defeating Temtem. | Giant Banyan. Requires beating Nanga Dojo. | - |
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User loses half the TVs it would gain from defeating Temtem. | West side of the Xolot Reservoir, requires the Gravitonic piolets. | - |
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Instead of gaining TVs from defeating Temtem, the holder loses them. | On the lower level of Neoedo, just north of Nanto Labs. | - |
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Prevents earning ATK TVs from defeated Temtem. | Akatzin's Tamer's Supplies | 3,399![]() |
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Prevents earning SPATK TVs from defeated Temtem. | Akatzin's Tamer's Supplies | 3,399![]() |
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Prevents earning HP TVs from defeated Temtem. | Akatzin's Tamer's Supplies | 3,399![]() |
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Prevents earning SPDEF TVs from defeated Temtem. | Akatzin's Tamer's Supplies | 3,399![]() |
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Prevents earning STA TVs from defeated Temtem. | Akatzin's Tamer's Supplies | 3,399![]() |
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Prevents earning TVs from defeated Temtem. | Akatzin's Tamer's Supplies | 3,399![]() |
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Prevents earning DEF TVs from defeated Temtem. | Akatzin's Tamer's Supplies | 3,399![]() |
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Prevents earning SPD TVs from defeated Temtem. | Akatzin's Tamer's Supplies | 3,399![]() |
Courses
Courses are used outside combat to teach specific Temtem new Techniques.
Technique Courses
These courses are able to be used indefinitely.
Egg Technique Courses
Egg Technique Courses are used to apply an egg move to a Temtem without the need to breed it. Currently, the items have limited availability as they can only be found in loot pools and also can't be sold.
Name | Description |
---|---|
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Egg Technique Course for Anger: |
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Egg Technique Course for Antitoxins: Advanced antitoxins that cure Poison on the inoculated target. |
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Egg Technique Course for Bark Shield: Omninenesian Temtem use pieces of Banyan bark as shields, giving the whole team DEF ![]() |
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Egg Technique Course for Beta Burst: A mighty beta-wave surge that bombards the target with a subatomic fusillade. |
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Egg Technique Course for Bestial Charge: A primal charge, like the stampede on the Kisiwa plains! It inflicts damage on the whole team. |
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Egg Technique Course for Bubbles: Bubbles! <3 This weakens the target by using extreme cuteness. |
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Egg Technique Course for Burrow: "In a hole in the ground there lived a Temtem..." which allowed it to ![]() |
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Egg Technique Course for Clinch: |
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Egg Technique Course for Crystal Bite: What do ![]() |
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Egg Technique Course for Dim Mak: An accurate strike at the target's main pressure point, ignoring its defenses to deal exactly 80 damage without waking it up. |
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Egg Technique Course for Dust Vortex: This technique buffs the enemy with the fury of the fiercest Kisiwan sandstorm. |
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Egg Technique Course for Earth Wave: Feel the ![]() |
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Egg Technique Course for Energy Manipulation: A simple yet quick ![]() ![]() |
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Egg Technique Course for Feather Gatling: "Even the softest feather becomes a sword if the hand is true." - Miyako proverb. |
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Egg Technique Course for Flood: Watch the opponent get all bogged down. The whole team gets SPD ![]() |
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Egg Technique Course for Footwork: Advanced balance training developed by Tucmani rockhoppers: it confers SPD ![]() |
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Egg Technique Course for Frond Whip: Feel the true force of ![]() |
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Egg Technique Course for Goring: You mess with the horns, you get the.... No, wait! This fast ![]() |
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Egg Technique Course for Head Charge: There are many clever uses for a large skull. This is not one of them, but it's effective. |
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Egg Technique Course for Humiliating Slap: A bruised ego hurts more than a wounded body. This is just the thing! DEF ![]() |
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Egg Technique Course for Hyperkinetic Strike: When you gotta hit hard and fast - the faster, the harder. Inflicts extra damage depending on the Temtem's SPD. |
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Egg Technique Course for Iced Stalactite: Cold *does* bother you anyway... This giant icicle inflicts damage and also ![]() |
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Egg Technique Course for Intimidation: That "don't mess with me" look makes the target team exhausted for 2 turns. |
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Egg Technique Course for Lifeful Sap: The sap of life, from the living heart of the Giant Banyan. Heals 10% HP for 7 turns. |
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Egg Technique Course for Lullaby: Twinkle twinkle little Tem /Whole opponent team falls ![]() |
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Egg Technique Course for Martial Strike: Many Melee Temtem are trained to perform this basic but effective technique. |
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Egg Technique Course for Metabolize: This metabolic enhancement reacts to ![]() |
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Egg Technique Course for Mud Shower: Some of the larger Temtem of the savannah love this ![]() |
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Egg Technique Course for Narcoleptic Hit: A potent attack that exhausts the attacker's psyche, making it ![]() |
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Egg Technique Course for Ninja Jitsu: |
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Egg Technique Course for Oshi Dashi: Going for the ring-out can be a dangerous Melee move on the smallest islands... |
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Egg Technique Course for Perfect Jab: Strike smarter, not harder. Weak, but enemy get DEF ![]() |
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Egg Technique Course for Psy Surge: An enhanced version of Psy that inflicts so much psychological damage that it bleeds into the somatic. |
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Egg Technique Course for Rampage: Temtem might be cute... but when they go on a Rampage, they inflict damage on the whole team. |
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Egg Technique Course for Roar: A mighty roar at a crucial moment, to intimidate rivals for ATK ![]() |
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Egg Technique Course for Urushiol: The substance known as Urushiol is a virulent toxic agent. |
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Egg Technique Course for Tesla Prison: An electromagnetic trap that does light damage and slows down the target: SPD ![]() |
Key
Key items have significant importance in the progress of the player's adventure. They are not consumed upon use. Unlike other items, key items are mostly passive without requiring the user to directly interact with them in the menu. Regular key items have relevance throughout the entire game and can usually be used regardless of story progression, so long as the user is in possession of them.
Name | Description |
---|---|
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Allows the player to explore the Airborne Archipelago. |
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Allows the player to surf and traverse water bodies. |
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Allows the player to surf and traverse bodies of water and acid. |
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Allow the player to skate through crystal surfaces to avoid sliding. |
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Stores the data of seen and caught Temtem. |
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Full restores the whole squad. |
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Used to leap over certain gaps. |
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Used to tell when your eggs hatch. |
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Used to climb rock-walls and cliffs. |
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Used to fish in water. |
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Used to teleport to certain parts of the Archipelago. |
Quest Items
Quest related items are grouped together in the Key tab. These have important roles related to quests and are usually specific to certain locations.
Name | Description | Quest |
---|---|---|
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Allows the player to move through the three regions of Omninesia. | Adventure in the Myrisles |
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Opens the dungeons in Windward Fort. | First Steps |
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Allows the player to use the Narwhal to travel between islands. | First Steps |
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Schematics meant to be delivered to the Guildmaster of Quetzal. | Blueprint Delivery |
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Allows the player to access Ulterior Omninesia. | Adventure in the Myrisles |
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Starts the Message in a Bottle quest. | Message in a Bottle |
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Starts Lottie's Diary quest. | Lottie's Diary |
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Collectible during Water Supply quest. | Water Supply |
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Collectible during Water Supply quest. | Water Supply |
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Used to store Water sample A. | Water Supply |
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Used to store Water sample B. | Water Supply |
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Medicine used to heal Octlana. | First Aid |
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This ancient-looking idol seems to have personal significance for Koli, the captian of the Quetzal Guards. | Liberate Matthew |
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Three hundred pages of convoluted dialog... Who the Downbelow writes this stuff!? | Lights, camera, action! |
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1."What do mine eyes..." 2."Betrayed!" 3."Baodbil of Turquesa!" 4.(with passion!) 5."Fare thee well..." | Lights, camera, action! |
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A key for a particular cell in the Quetzal prison... unfortunately, not Matthew's. | Freeing bandits |
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A torch flaming with Tucmani fire - if someone cares about that detail? | Bonfire Restored |
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The key to Kalei's room at the Arissola Palace Hotel. | On Solid Footing? |
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This document proves you own a plot of land in Atoll Row, Omninesia. | On Solid Footing? |
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Gives access to the player's house in Atoll Row. | If You Build It |
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By the Pansun! The latest issue of the smash-hit comicbook "Endaira's Quest"! | Endaira's Quest |
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A very fanciful manga, owned by Ibrahima... and lent to who-knows-who. | Moving In, Freaking Out |
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A small barrel of rice wine... a fitting offering to appease the spirits of the place. | Angry Kami |
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Oh no! The tea bowl is broken... was it your fault?! | Broken Chawan (quest) |
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This tea bowl is a beautiful example of Cimpaki craftsmanship, probably very ancient... | Broken Chawan (quest) |
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A lovely cup of fine Cipanku matcha and some delicious rice desserts! | Intrigue in Cipanku |
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"Step one, increase electric input by 7.2%... Step two, attune to ![]() |
The 'Tem in the Shell |
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These contain detailed information on the production process for a new type of TemCard. | The 'Tem in the Shell |