Early Access 0.5.18 is the 18th patch to be released for Temtem since it's Early Access release. This patch focuses on bug fixes and a few balance changes. It also introduces a Pansun reward for winning ranked battles.
New Stuff[]
Enabled pansun rewards on ranked matchmaking battles.
Improvements[]
Trait and Gear signs will now only appear once when using a multi-target technique.
The taskbar icon for Temtem will now flash when a ranked match is found.
Fixes[]
👥 Fixed a desynchronization between the server and the client when a Temtem got knocked-out by the effect of a Status condition. This caused multiple problems since the Temtem was in a Schrödinger situation being both healthy and knocked-out.
👥 Fixed Guardian trait not being triggered when the partner got Cold.
👥 Fixed Battle Log only displaying stages up to +4 / -4.
👥 Fixed Receptive not being triggered when receiving the Alerted status condition.
👥 Fixed egg timers stopping when playing a ranked battle.
👥 Fixed Temtem entering into battle not being displayed on their correct Temcard where they were captured.
👥 Fixed FreeTem not updating the inventory when getting Smoke bombs as a reward.
👥 Fixed Barnshe’s AI trying to use Bamboozle on themselves even when having the Neutrality trait and being immune to it.
👥 Fixed following Temtem appearing during the prison quest.
👥 Fixed Battle Log being triggered while trying to perform a hotkey while using a gamepad.
👥 Fixed a visual bug displaying an incorrect STA value after attacking with both Tems.
👥 Fixed Toxic Farewell description displaying an incorrect amount of Poison turns.
👥 Fixed ranked victories not being displayed when inspecting a player (or yourself).
👥 Fixed Battle Log not displaying the proper Tamer name when a player was spectating.
👥 Fixed following Temtem not appearing after using a Smoke Bomb when surfing/skating.
👥 Fixed a soft lock when using the miniTemporium in the Tucma mines.
👥 Fixed being able to sit in a specific chair with boxes on Zadar.
👥 Fixed certain traits or gears (like Plethoric) blocking the runaway action until their triggers were fully displayed.
👥 Fixed players getting stuck between two NPC’s in the Xolot Reservoir.
Fixed Friends UI being empty after a friend disconnected from the game.
Fixed a visual bug causing doors not opening for other players when having network lag.
Fixed a visual bug causing seeing other players walking during a hook trajectory when having network lag.
Fixed remote players being incorrectly placed on crystal areas when entering or exiting an area.
Fixed map areas incorrectly being loading after exiting a battle near the first Narwhal dock.