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Note: Notes marked with a 👥 symbol were originally suggested/reported/mentioned by community members on the Crema Forums. |
Note: Notes marked with a 👥 symbol were originally suggested/reported/mentioned by community members on the Crema Forums.
Alpha 0.3.6 | |
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Version Details | |
Type | Alpha |
Release Date | December 17 2019 |
Notes | https://crema.gg/temtem/temtem-0-3-6/ |
Alpha 0.3.6 is the 6th patch to be released for Temtem since it's Social Update release. Various improvements and bug fixes were made in this version.
Improvements[]
- Swapping multiple Temtem in the same turn will now use the leavings Temtem speed in order to decide which Temtem swaps first. In case there’s a speed tie between two swapped Temtem, the speed arrow will decide which one leaves first.
Fixes[]
- 👥 Growth Enhancers not saving properly the new Temtem level after using them.
- 👥 Overlapping NPCs while sitting.
- 👥 Error on trading when an Egg starts to hatch.
- 👥 Visible following Temtem on the egg hatch scene.
- 👥 Altar’s evolutions being displayed on the Temtem details after a canceled evolution.
- 👥 Instant egg hatching after trading.
- 👥 Player incorrect animation after a co-op battle while surfing.
- 👥 Incorrect alert from already beaten NPC Tamers while on co-op.
- 👥 Already picked pickables being displayed while on co-op.
- 👥 Neutrality trait incorrectly blocking stat stage changes.
- 👥 Not getting back the gold after the mines quest.
- 👥 Temdeck UI focus getting lost on certain occasions.
- 👥 Footwork visually displaying an incorrect stat stage change.
- 👥 Traits with the “when entering the battlefield” trigger not triggering at the start of a competitive battle.
- 👥 Some niche cases with the water samples quest not properly working while on co-op.
- 👥 Co-op party only starting with one Temtem on a casual battle against one single player.
- Competitive battles turn limit not working.
- Several situations where a player in co-op could be left out without a needed item to progress (surfboard, skates, Sugey’s water vials…).
- Players permanently marked as busy for new interactions after canceling a trade.
- Some characters stuck problems after disbanding a coop while on a cinematic.
- Eggs stored in the last three slots on the Squad not hatching while on co-op.
- NPC Tamers not resetting their position when starting a co-op party.
- Characters stuck after creating a co-op party in locations where other users are hidden.
- Frozen Temtem displayed without its frozen effect while receiving certain techniques.
- Growth Enhancer not working when the Temtem was about to learn a new technique on the new level.
- An incorrect message displayed when the Neutralized status ends.
- Temessence Phial recharging after losing a PvP battle.
- NPC Tamers disappearing or swapping positions after starting a co-op.
- Conceding a casual battle while on co-op only displaying one of the players with its defeat pose.
- Bamboozle not blocking techniques with the “All” target and cast on itself.
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