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#046 0b1 0b1 Temtem Kaku Kaku #048
0b10
0b10
Normal Luma
General Details
No. #047
Types digitalelectric
Evolves from 0b1
Technical Details
Gender Ratio

50% male, 50% female
Catch Rate 45
Traits Source Replicator
Target Replicator
FreeTem! Reward Level 0 Pansuns
TV Yield
HP STA SPD ATK DEF SPATK SPDEF
2
Physical Details
Height
12cm / 4.72"
Weight
2kg / 4.41lbs
Cry 0b10 Audio
Catching Details
Locations Evolution

0b10 (#047) is a digitalDigital /electricElectric Temtem.
It evolves from 0b1 after 15 levels and is the final evolution of it.

Description[]

Physical Appearance[]

0b10 is a single Temtem composed of two independent bodies working together. Like its pre-evolution, both entities have spherical yellow bodies, with free-floating yellow hands, two large, beady eyes, and a smiling mouth. Both bodies also have black underbellies, and black cones protruding from their head. One body has a single cone protruding from the back of its head, with a turquoise stripe around the middle. The other body has two cones: one at the back of its head and another on its forehead, each of which has a red stripe around its middle.

Tempedia[]

Conventional physics can't explain why 0b10 is a two-in-one Temtem, or how their attraction/repulsion dynamics actually work. Tamers don't really care, since this 'Tem is empathetic enough to be tameable... not to mention off-the-charts cute!

Base Stats[]

Stats Range
At Lv. 50 At Lv. 100
61
122 - 223 230 - 432
76
42 - 115 49 - 194
78
69 - 151 128 - 292
52
49 - 129 89 - 248
64
58 - 139 107 - 268
62
57 - 137 104 - 265
68
61 - 142 113 - 275
Total:
461
  • Minimum stats are calculated with 0 TVs and SVs of 1.
  • Maximum stats are calculated with 500 TVs and SVs of 50.

Type Matchup[]

neutral wind earth water fire nature electric mental digital melee crystal toxic
- 1/2 2 2 - - - - 2 - 2 1/2

Evolution[]

0b10 is the final stage of a two-stage evolutionary line. It evolves from 0b1 after leveling up 15 times.

0b1
0b1
HP22
STA38
SPD74
ATK24
DEF32
SPATK29
SPDEF34
Traits
Fast Charge
Sentinel
0b10
0b10
HP61
STA76
SPD78
ATK52
DEF64
SPATK62
SPDEF68
Traits
Source Replicator
Target Replicator

Techniques[]

By Leveling up[]

Level Name Type Class Damage STA Cost Hold Priority
1 DC Beam electric Special 35 5 0 3_High
7 Plasma Beam digital Special 64 15 0 2_Normal
11 Nimble wind Status - 9 0 3_High
17 Chain Lightning electric Special 48 17 0 2_Normal
24 Digithreat digital(+mental) Special 100 23 1 1_Low
33 Electromagnetism electric Status - 18 1 4_VeryHigh
45 Cooperation neutral Status - - 1 4_VeryHigh
58 Electric Storm electric Special 76 29 1 2_Normal
66 Binary Flood digital Special 60 24 1 2_Normal
84 Reset digital Status - 26 1 4_VeryHigh
95 Blue Screen digital Status - 16 3 0_VeryLow

By Technique Course[]

TC Name Type Class Damage STA Cost Hold Priority
TC021 Double Edge neutral(+neutral) Special 84 12 0 1_Low
TC030 Data Corruption digital Status - 22 2 2_Normal
TC031 Harmful Microwaves digital(+digital) Special 86 28 0 1_Low
TC043 Restore earth(+water) Status - 23 1 3_High

By Breeding[]

Parent Name Type Class Damage STA Cost Hold Priority
Ampling^
Amphatyr^
Scarawatt
Scaravolt
Burrow earth Status - 14 1 1_Low
Pupoise^
Loatle^
Bush nature(+earth) Status - 24 2 3_High
Ampling
Amphatyr
Innki
Galvanid
Raignet
Ganki
Gazuma
Nessla
Sparks electric Status - 9 0 3_High
Oree
Zaobian
Gharunder
Amphatyr
Innki^
Smolzy
Sparzy
Golzy
Galvanid
Raignet
Ganki^
Gazuma^
Nessla
Tesla Prison electric Special 50 14 0 2_Normal

Location[]

0b10 can't be found in the wild. The only way to obtain one is by evolving a 0b1.

Trivia[]

  • 0b10 is the only Temtem to be a single creature composed of multiple separate entities.
  • 0b10 and its pre-evolution are the only two Temtem to have numbers in their species name.
    • Due to the restrictions on using numbers in Temtem nicknames, this means that they are also the only two Temtem that cannot be reverted to their original species name once they are given a nickname.

Stats[]

  • As of Early Access 0.9.4, 0b10 has the highest base stat total of all electricElectric and digitalDigital Temtem.
    • And by extension, all fully-evolved electricElectric and fully-evolved digitalDigital Temtem.

Name Origin[]

  • 0b10's name is derived from the Binary code for 2.

Gallery[]

Renders[]

Update History[]

References[]


#046 0b1 0b1 Temtem Kaku Kaku #048


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