Alpha 0.7.1

''These patch notes might include spoilers, including Temtem names and bits of the Main Quest. Read at your own discretion.'' Fixes, features, and improvements marked with the 👥 icon are originally suggested, inspired by, or reported by our community in our Forums.


 * Fixed the error caused by the luma version of #146, Waspeen. Returned the luma versions of #145 and #146 back to the game.
 * Fixed the Mechanical Heat error. Reverted the change we made where using Mechanical Heat translated into Fire Flame.
 * 👥Fixed the softlock caused by using a multitarget technique on an enemy Temtem with the Evading status.
 * 👥Fixed the softlock caused by using Cooperation with a Temtem that had the Team Elusive trait.
 * Fixed not being able to select an island if we closed the map too fast after discovering a new island.
 * Fixed a softlock if we pressed the hotkey for the map while having the world map opened to travel with the Narwhal.
 * Fixed traits not working on Lairs if someone had activated a bonus of single use per battle.
 * Fixed a softlock caused by the lair bonus “Status Curse”.
 * 👥Fixed a softlock after a second egg reached the end of its timer while being in the Lair Party Menu.
 * Fixed the Lair Shop UI not updating the prices (server-side) after having activated the discount bonus.
 * 👥Innocent Quetzallian has been removed from the Postal Service pool due to triggering a softlock. “Innocent”, am I right?
 * 👥Fixed being teleported to the bridge at the entrance of Windward Fort if a Tamer jumped to start using the surfboard in the zone under this part of the map.
 * 👥Fixed a softlock caused by a Tamer runing towards their Co-op partner while the other Tamer was using the Cableway in Omninesia.
 * Fixed a softlock if a Tamer lost connection in the transition to a fishing battle.
 * Fixed a softlock in Co-op after defeating two enemy Temtem at the same time and waiting for the next Temtem to be sent into the battlefield.
 * Fixed getting stuck with the skates if you progressed on the Lost Grandpa quest.
 * Fixed getting stuck on a dialogue if Co-op was started between a Tamer doing the Incognito part of the Tucma story and the other Tamer wasn’t wearing the Incognito cosmetics.
 * Fixed getting stuck between two NPCs in a house of Neoedo.
 * 👥Fixed a black screen when entering the Mokupuni dojo.
 * Fixed lairs configuration being the same after completing them for the first time on a week. Lairs change weekly, or after completing them successfully.
 * Fixed the Interact button not being available in the chat.
 * 👥Fixed being able to search for yourself in the Interact Menu.
 * 👥Fixed STA values not being shown properly in the EXP UI in battle.
 * Fixed markers not being shown properly for the Better Future quest if we started it speaking with Minos instead of Pasiphäe.
 * 👥Fixed a visual bug where the egg stored on the Incubator Device was disappearing after capturing a Temtem.
 * Fixed eggs not being visible in the Incubator Device if we obtained an egg from any Loot Pool (Postal Service, Lairs…).
 * 👥Fixed getting stuck on a dialogue due to delivering a Parcel from the Postal Service while in Co-op.
 * Beccario has been removed from the Postal Service pool to avoid not being able to deliver their parcel after the Cipanku Main Quest.
 * Removed 2 Belsoto NPCs from the Postal Service pool.
 * 👥Fixed some zones in Kisiwa where the Radar’s Temtem were spawning out of bounds.
 * 👥Fixed encounters in zones with no grass at Pillars of Highabove.
 * Fixed Temtem not spawning on a grass patch of the Kwea Uplands.
 * 👥Fixed the move pool of the Koish of one NPC Tamer in Pillars of Highabove.
 * 👥Fixed Chromeon spawning with moves that don’t match its type variant.
 * 👥Fixed that a previously transformed Mimit would not regain its original form upon entering a Ranked match.
 * Fixed the secondary type being shown in the Capture UI after taming a Mimit transformed into any non-digital Temtem.
 * 👥Fixed techniques getting stuck in place if a Player was moving a technique using a keyboard and a controller at the same time.
 * Fixed Neutrality not avoiding the Doom status condition.
 * Fixed Lifeful Sap healing (visually only) the full HP of enemy Temtem on the left after the first turn.
 * 👥Fixed the interaction between Voodoo and Autodestruction resulting (visually only) in one of the enemy Temtem restoring HP.
 * Fixed the VFX for Savage Suplex, Hook and Hypoxia.
 * Fixed Scavenger not applying (client-side) after the Mythical Temtem lost one life in the Lair.
 * Fixed Serbatiyo’s Wrath increasing 2 SPATK Stages if it hit two enemy Temtem.
 * Fixed Cooperation not healing the caster of the technique.
 * Fixed wild Saipat not attacking first turn at level 2-3.
 * Fixed changing from the Performance tab to the Medicine one after selling all units of a Performance item.
 * Fixed tamer and ally tem being in the scene of a Technique where the player’s avatar an the ally Temtem should be hidden.
 * Fixed the Tamer not being hidden when a Temtem used Tsunami the same turn an ally luma Temtem entered the battlefield.
 * Fixed two NPCs staying on camera range after they leave the scene in a cinematic if a Player is playing on 21:9 resolution.
 * Fixed showing Temtem’s portrait in the Competitive Squad in the TemDeck after dismissing a Temtem on the Competitive Squad instead of just fading the portrait out.
 * Fixed that the in-battle card indicator for Co-op was showing the fainted Temtem in the wrong team.
 * 👥Fixed the Radar’s UI not disappearing if a player finished the radar while the weekly reset was happening.
 * Fixed all prompt for the Housing edit UI being overlapped the first time a Tamer used it after opening the game.
 * 👥Fixed the wrong creation date appearing on the confirmation window for the Club Creation menu.
 * Fixed the Interact prompt appearing in the middle of the screen during a competitive match if the Tamer had the Interact prompt active while the match was starting.
 * Fixed Telobos’ collisions not being disabled after it’s gone in the cinematic.
 * Fixed not being able to move while siting on a bench in Kupeleleza.
 * 👥Fixed the collisions in the lake of the Thalasian Cliffs.
 * 👥Fixed the collisions in some benches of Nanto Labs.
 * 👥Fixed a collision in a house in Quetzal.
 * Fixed a floating window in a house in Miyako Village.
 * Fixed a missing texture under one of the bridges of Onsenshima.
 * Fixed a reflection on the water popping while going from Neoedo to the Rice Fields.
 * Fixed a jump in Iwaba not being displayed on the map.
 * Fixed the Ryokan’s mini-Temporium not having an icon on the map.
 * 👥Fixed Nanto Labs Receptionist NPC changing their name label mid dialogue.
 * 👥Fixed Aya’s name being changed mid-dialogue in Nanto Labs.
 * Fixed the Select prompt being shown for a keyboard while using the mouse in the World Map UI.
 * Fixed having the keyboard prompts on the UIs while using a mouse if the player slightly moved the mouse after opening any UI with the keyboard.
 * Fixed the Immunity Icon being shrunk in the battle UI.
 * Fixed the description for the Matcha gear being displayed wrongly when it procs.
 * 👥Fixed the ‘Lairs Are Now Accessible’ tutorial being shown if a Player activated every shrine except for the Earth one.
 * 👥Fixed Fluid Barrier’s description: it increases 1 SPATK 1 SPDEF.
 * 👥Fixed Tortenite's Garden HP restoration values in its description.
 * 👥Fixed Energy Reserves’ description not being updated with the changes made with the 0.7.0 patch.
 * Fixed the selection arrow getting out of place if you hovered an option while pressing the animation key in the Character Creation menu.
 * Fixed the Overexerted message not being updated if we changed the language mid-battle.
 * Fixed two NPCs having the same name in Spanish.
 * Fixed Electric Custodian not being shown properly in the Capture UI in Spanish.
 * Fixed Toxin Crusher’s description in Spanish. It now reads: “El daño infligido a Temtem de tipo Tóxico aumenta un 30%”.
 * Fixed CoolTam Leather Jacket and Sporty Tamer Trousers’ names not being displayer properly in Spanish in the Boutique.