Alpha 0.1.5

 was the fifth patch introduced to Temtem.

New Stuff

 * Luma Tateru is now available. Happy hunting!
 * Added animations, effects, and audio to the capture Temtem sequence.
 * Added some rewards in Turquesa for players that have completed the Alpha.
 * Stat stages changes in battle now have proper audio.
 * Temtem knock-outs now have proper audio.

Improvements

 * Temtem sprites are now prettier and have better lighting and shadows.
 * Improved Loading image to remove banding.
 * While creating a new character, the animation won’t reset while choosing different cosmetics.
 * Knocked-out particles on Temtem now will travel to its tamer.
 * Opening the Backpack in a Wild battle will open the Capture bag by default. Opening it on a Tamer battle will open the Medicine bag instead.
 * Tweaked visuals on how Stamina is spent.
 * Added new buttons on Temtem Squad Details to swap the current Temtem without needing to go back.
 * Technique details can now be inspected from the Squad UI.
 * Refined how keys and mouse interact together in the UIs.
 * UI keys can now be clicked.
 * Lots of tiny improvements on several UIs.

Fixes

 * Improved Briçal de Mar cinematic initial movement to avoid getting stuck. (Report: Investigating – Stuck in the cutscene)
 * Fixed a freeze due to using a Temtem Technique while swapping other Temtem. (Report: Investigating – Match freezing due to a fake move on Tem replacement.)
 * Fixed some cases where other player’s Temtem disappeared.
 * Fixed some cases where Luma particles weren’t shown in battle.
 * Fixed choose target circle not appearing in some cases. (Report: Investigating – Battle target circle bugged)
 * Sea Salt can now be sold. (Report: Investigating – Can’t sell Sea Salt)
 * Fixed the Temdeck machine screen shutting down when checking the details of a Temtem.
 * Fixed enemy tamers getting a wrong battle animation when returning from an evolution scene.
 * Fixed some cases where the following Temtem movement was choppy. (Report: Investigating – “bug” of temtems following)
 * Tweaked how Temtem and players disappear on the water reflections.
 * Windward Fort Belsoto NPC moved so you don’t get stuck when fighting against him. (Report: Investigating – NPC in Windward Tower gets stuck on rocks)
 * Fixed some more cases where the Squad UI broke. (Report: Investigating – Squad switch doesnt work with saipat and then the squad menu freeze)
 * Fixed collisions on Windward Fort base. (Report: Investigating – If you aim outside the cave slightly above the door you enter another dimension.)
 * Fixed some more cases where moving NPCs could get stuck.
 * Waking up a Temtem will now update the UI and remove the status icon.
 * Learning a Technique Courses can now be canceled.
 * Capturing a poisoned wild Temtem could freeze the game. (Report: Investigating – Game flow freezes after captured Temtem dies to poison)
 * Enemy AI didn’t use any techniques with Hold.
 * Fixed some cases where the healing machines animation could get stuck. (Report: Investigating – Healer stuck Mid-Animation)
 * Fixed Shop scroll not working properly.
 * Fixed some cases where using two items in the same turn could lead to bugs. (Report: Investigating – Double using Balms didn’t heal my Temtem at all)
 * Some more typos corrected.