Alpha 0.1.7

 was the seventh patch introduced to Temtem.

New Stuff

 * Luma Fomu and Wiplump is now available. So cute!
 * Added animations, effects, and audio to swapping Temtem.
 * Added a confirmation popup when releasing a Temtem or quitting the game.
 * Added a new jingle at the end of battles.

Improvements

 * You can now rotate the character on the Character Creation!
 * You can now change and preview all the animations for each style on the Character Creation!
 * More improvements on Battle pacing and timings.
 * More improvements on how Mouse and Keyboard work together.
 * Improved how the text typing sound works. It now pauses when the text pauses or ends and it’s better timed.
 * Improved Max and Lady Lottie cinematics in order to play the correct music.

Fixes

 * Fixed wrong camera position while capturing a Temtem in a dual battle. (Report: Investigating – Camera position while catching Temtem)
 * After failing to capture a Temtem, you weren’t able to attack them. (Report: Investigating – Unable to choose a Temtem to attack.)
 * After capturing a Temtem, the HP bars disappeared. (Report: Investigating – Bug – HP information disappears after catch attempt)
 * Rechecked the Dojo Rescuer dialogue in order to avoid getting stuck with him. (Report: Investigating – Fort Curator Trapped Me)
 * Fixed some problems using the keyboard while selling items. (Report: Investigating – Can’t buy item if only money for 1)
 * Fixed render problems on prop stones. (Report: Investigating – Render issue)
 * When selling anything on the store the selected section was reset to the Temcard. (Report: Investigating – Cursor resets while selling an item)
 * Fixed the stuck on-screen message when a Temtem was knocked-out by poison outside of combat. (Report: Investigating – Knocked-out message keeps when Tem is knocked out through toxic after a fight)
 * Temtem knocked-out after being Doomed are now displayed on grey in your Squad. (Report: Investigating – Sprite showing a Temtem as alive after Doom killed it outside a Battle)
 * Fixed some more cases where NPCs could get stuck while wandering.
 * Fixed the Stamina bar being updated in one frame at the end of the turn.
 * Fixed Stamina synchronization problems on PVP battles.
 * Fixed some Luma Temtem not correctly displaying their Luma trail.
 * Luma particles are now hidden while trying to capture a Temtem.
 * Effectiveness signs in battle weren’t appearing in some cases.
 * Effectiveness circles weren’t appearing in some cases.