Alpha 0.3.4

 is the 4th patch to be released for Temtem since it's Social Update release. Many balancing changes were introduced. Various improvements and community-reported bug fixes were released in this patch.

Improvements

 * Arrow keys can now be used on all UIs as a fallback for WASD keys.
 * Added a new message when the interaction is canceled due to the antiflood system.

General

 * The min/max stage modifier for each stat has been increased from -4/+4 to -5/+5.
 * Each stage modifier has also been tweaked. The new values are:
 * -5 -> 2/7
 * -4 -> 2/6
 * -3 -> 2/5
 * -2 -> 2/4
 * -1 -> 2/3
 * 0 -> 1
 * +1 -> 3/2
 * +2 -> 4/2
 * +3 -> 5/2
 * +4 -> 6/2
 * +5 -> 7/2

Temtem

 * Raize
 * Base SPD decreased from 48 to 40.

Techniques

 * Hypoxia
 * STA cost increased from 25 to 30.
 * Tornado
 * STA cost decreased from 31 to 30.

Fixes

 * 👥 Fixed more black-screen issues while exiting a battle in a coop party.
 * 👥 Fixed players teleported to an empty location after a black-screen.
 * 👥 Fixed Chain Lightning not restoring HP on a Temtem with Electric Synthesize.
 * 👥 Fixed Squad menu getting disabled after giving away a Temtem in the first slot.
 * 👥 Fixed Mucous description and immunity not applying correctly.
 * 👥 Fixed egg timers being reset after doing a trade.
 * 👥 Fixed getting stuck while sitting on a chair in the Narwhal.
 * Fixed HP being shown with an incorrect value on leveling up.
 * Fixed synergy icon on techniques not refreshing after the partner gets knocked-out.
 * Fixed an issue while displaying the details of a Temtem while trading.
 * Fixed hold techniques appearing with all hold charges available at the beginning of a competitive battle.
 * Fixed not being able to learn some of the latest egg techniques introduced in 0.3.0.

Other

 * Added an end-of-alpha bonus to the latest NPC in Tucma. We hope this helps with your competitive squads.