Hyperkinetic Strike

 is a  Technique.

Effect
deals damage to a single target.

's damage formula is close, but not exactly equal to, the combination of the damage it would deal based on SPATK and the damage it would deal based on SPD. The exact formula is intended to be:

$$Damage = \bigl(7 + \tfrac{Level}{200} \times (59 \times \tfrac{SPATK}{SPDEF} + 64 \times \tfrac{SPD}{SPDEF}) \bigr) \times Modifier$$

This damage should always be rounded up.

Note: the damage from SPD only has STAB and type effectiveness modifiers applied. It is considered a type of "bonus damage", and so does not get modified from any items or traits, including Coat, Hand Fan, Thick Skin, or Air Specialist. It also uses a base damage of 59 rather than 64, and the damage is rounded down.

Trivia

 * is unique in that it uses a modified version of the damage formula to do damage based on both SPATK and SPD.

Update History

 * Alpha 0.7
 * STA Cost increased from 28 to 31.
 * Alpha 0.3.7
 * Base Damage reduced from 64 to 59.
 * Alpha 0.3
 * Introduced.